When the marginalia takes life...
Team work animation loop made with Adèle Collin and Chloé Bernuchon.
The dragon is animated in Maya, then rendered in Blender with a Freestyle Line setup. The render is then projected on the scene in maya and re-rendered with Arnold.
I worked as the project lead, did the dragon modelling and lookdev, plus some animation and texturing.
Original concept by a 13th century monk.
Turnaround with line effect
Turnaround with a wireframe shader